package boidAlgorithms.interfaces;

import android.graphics.PointF;

public interface IBoid {

	public void manualsetPosition(PointF p);
	public float getX();
	public float getY();
	public float getvX();
	public float getvY();
	public void aimAt(PointF p);
	public float getAngle();
	public void aimAt();
	public float getSpeed();
}
